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Energy distribution company uses giant jigsaw and gamification to bring safety conference to life

Calor used The Big Picture People to develop an interactive board game for their annual safety conference

Key facts and figures

Business priorities: Health and Safety Conference
Sector: Energy
Lead contact: Head of Health and Safety
Employees in the picture: 800 people
Locations: United Kingdom 
Lead time to launch day: 4 months

“We had excellent feedback from our conference delegates who participated in the safety game developed for us by The Big Picture People. After the event, 85% feel more comfortable about challenging unsafe behaviours/working practices and 100% see the relevance of our Life Saving Rules that the game was based on. 100% appreciate that tackling unsafe behaviours and practices is key to making our workplace safer. We are now planning to roll this out across our business.”

Internal Communications Manager

Our client’s challenge

Calor is a leading supplier of bottled butane and propane which is available in Britain and Ireland. In 2019, Calor were looking to launch a new safety initiative based around a set of Life Saving Behaviours (LSBs). These behaviours were designed to emphasise the safety critical aspects of their roles and to help reduce incidents in the workplace.

Calor were planning on rolling the LSBs out to their employees at a series of safety conference events across the UK where up to 100 employees would be attending at a time. They naturally wanted the events to be high impact, engaging and memorable. The time slot allocated to the LSBs at each conference would be three hours. Calor knew that using conventional approaches (such as slides and presentations) would make it hard to maintain attention and engagement for a session of this length. They approach The Big Picture People to ask how we could help.

Our solution and results

The Big Picture People developed a toolkit of materials based around a game board that was built from a giant jigsaw puzzle. The jigsaw puzzle was made of high-quality, laminated plastic and came in 30 pieces. Each table of 10 delegates had a kit containing the jigsaw and at the beginning of the session, they had to locate and build the game board as part of a timed challenge.

Once the game board was completed, the tables split into two teams and played an interactive learning game using the game board as a base. The game educated the participants in the LSBs. At the end of the session, representatives from the highest scoring teams came to the front of the room to play-off in a safety challenge to identify the overall winner. Five conferences took place across the UK and the remainder of the Calor workforce played the game at their sites so they could be immersed in the same content as their colleagues.

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